Now I moved on to creating the mountain for the scene and the rocks that will be simulated to fall down the Temple tower. I had some difficulty creating the mountain in maya. I would like to try and create the mountain in another way for next time. but when looking back the creation made with the textures feel quite aligned with my scene. Of course there can be many different ways of creating the mountain but for now I choose to play around and stick with the style I had created.


When looking at the substance painter file and at the file in maya I realized that the UV’s where a bit stretchy. I went back to the UV’s and made it to where the mountain is less stretchy and then I went into Substance painter and redid the bake on the mountain. Below this text you can also see the rocks I created for the simulation of the scene. These rocks will be falling on the side of the tower.
