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Collaborative

Cyberpunk – Scenes [3D story board]

After Last weeks group discussion I decided to create a 3D storyboard on the ‘test scenes’ that I already made the storyboard scenes are based on the story board created by Li. With all the assets that we have collected I added to the alley way scene I already created last week and made sure everything was in the right place. I changed some buildings and made sure everything was ready to texture. I did this for all the parts with environment backgrounds in the story board.

Collaborative presentation

In this week of the collaborative project, we also had to present for the class. I created a PowerPoint presentation that sums up how far we have come over the last few weeks. To sum up what we talked about in the presentation: first of all, we addressed who where our team members were and who had what role in our group you can see this in the presentation video shown above. We started off our project by figuring out what our story was going to be. First, it was a quick draft of our cyberpunk vision as a group and then we sorted a story (the story that I created by doing some research around the topics we spoke about during our group discussion). Basing our story made us go deeper into what we wanted the video to look like visually. Different group members created a story board based on what they thought the environment/character and other parts where supossed to look like. To get a clear vision on our story and character li, phoebe, fan and I sat down to create a visual representation of the storyboard (li and I (roos)) and the character (Fan and phoebe), See in the video presentation above the concept arts of story board and character. Then the process of the 3D model of the character was being created and we were using motion capture to do the different animation on the character. For Jesse, Eddy and me (roos) we started of by creating and searching the correct models for the environment. I created different assets that could be used in the scenes. After we collected the assets I sat down and created the layout of the different scenes. In total we had 3 main scenes to work with: the alley, the mainstreet and the one that is a zoomed out view of the city. From here we all work on one main scene to apply the texture (eddy: Zoomed out city, Jesse: Mainstreet and Roos (me): Alley way)

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