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Creating the pillars

For my personal project I decided to go more towards the second previsualisation I made which included a lot of pillars which some of them were broken and some where still a whole. So for now I decided to start creating a base low poly pillar. As you can see in the reference images a temple normally has a lot of pillars that all look the same. So I have to create one pillar for the scene which I can re-use for over the scene.

Using these reference images I started off creating my Pillar, first I created these pillar blocks that are pieces that are stacked on top of each other. Then I started working on the foot of the pillar, as shown in the references a lot of parts have different types of engravings on it. These engravings I will back on the model in ZBrush so this will be on a later stage in my process. Lastly I created a center piece that will be the in between part of the mirrored pillar.

As seen here I used the foot and the pillar blocks and mirrored them to also be on the top part of the pillar. For the pillar blocks I scaled the different vertexes to create a more round shape going up. Then I placed the Center piece in the middle.

This is the basic outline of the pillars I will be using for this project. The next step will be that I will create different engravings on the more flatter parts. You can see examples of these engravings on the reference images at the top of this block. After doing these engravings I will Try and simulate the pillars to be broken in different ways, some will have holes in them and some will be cut in half.

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