When we were working on all the parts we noticed that between scene 6 and 7 there was something missing. In scene 6 the character kicks a can that is played out in front of his feet but then in scene 7 he is already picking up this can. So concluding a discussion with Li the 2D animator we decided to try and fill in this weird shift of scenes by adding a close up of the animated can. Since we did not have enough time I decided to animate the can by my self. The result can be seen in the video below and I think it adds a good change of camera perspective and movement from scene to scene.
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