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Collaborative

Cyberpunk – Texturing and lighting

As I said after the scenes where created we devide the different scenes over Jesse, Eddy and me. Eddy started working on the Beginning scene textures which are block 1,2 on the storyboard, Jesse started doing the textures for the Mainstreet which are block 3,4,5,6 on the storyboard and I (roos) started to work on the alleyway textures which are block 7,8,9,10,11,12 and 14.

Pan down

We all went off from the 3 scenes I put together in Maya. Eddy started to work on the starting frames which is a wide view image of the scenes created in the story board. this is supposedly the broader view of the city that our character will be walking around in. Eddy has been working on the texturing of this environment and Jesse has created the implemented the fish and the lighting of the scene.

Mainstreet

Finished frame

This is the first Main Street that our character will be walking around in. As in the story the character is walking down this street and stops walking because he gets a message about his payments and since he lost his jobs gets angry and kicks this can infant of an alleyway. This scene has to implement the lowlife city hood of his cyberpunk world. This scene has been textured and lighted by Jesse and I added in the animation of the billboards that Li (a 2D animator) has created frame by frame.

Alleyway

Lastly we got the alleyway, In the alleyway there is a light portal that shows another dimension. Our character feels drawn to this portal and is curious what would be on the other side and if it can help him be reborn out of this hyper electronic world. The scenes are textured by me (roos) and I added the a basic light which Jesse added extra depth to by adding some more lighting and a sense of smoke.

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