We have to do research in what kind of roles we are looking for in the visual effects industry. We have been given a link to a VFX industry careers map that concludes the different roles you are able to take as an VFX artist. for this research we have to pick 3 roles that I would want to do after this course. Two of the three roles have to be entry level roles and the third will be a non-entry level role.
The second job role I choose is also one of the entry level job roles, VFX environment artist, also known as environment modeller, visual effects artist and 3D artist. First I will talk a little about what an environment artist job does using the online career map guide and then I will talk about why I picked this one.
As an environment artist you create a scene/surrounding that is CG made for an actor to move around in. These are environments that are too difficult to create in real life. A 3D environment will be created using different modelling and sculpting tools. Often a concept art is delivered to them as a reference to go off of. An Environment artist works in an earlier stage of the 3D part in the VFX pipeline. After the create environment is created it can be moved on to the texture artist for the elements to be textured.
This is one of the entry-level job roles that I am interested in. as well as the modeling artist this is near the beginning of a bigger project in the industry. The first reason I came to UAL to do VFX was that I took a huge interest in 3D design because I went to a 3D art festival in the Netherlands called: Playgrounds. In this event there are multiple 3D design speakers that will speak about there work and show how they make some things. One of the artists I remembered well from that festival is Leon Tukker. Leon Tukker is an Environment artist that creates these massive scenes that I take great inspirations out of. I want to be able to create these same scenes. This job role kind of also links with the 3D modelling job role I choose. As I said over there as well: I want to create real-surreal images that look powerful and can be a combination of CG and real life.
So far I have worked in quite a few 3D programs but always smaller-sized models. Now I want to have a deeper look into the scenery and create things that I will be proud of showing in my reel.




As seen above this text I also have taken inspiration from another artist that I want to show as an example. The artist shows a good example of how to put together an environment and create a small scene that tells the viewer a story in a few seconds. The story can be to own interpretations but I believe will link to almost the same story line, immaculate creations I would say.
During the making of this job role, I got even more interested in working as an environmental artist. But also if I would not be able to do this as my job I would still be interested in creating this for my own showreel and build a portfolio like this.